spacex-falcon9

SpaceX Falcon 9 Scale SpaceX Falcon 9 Scale Direct link

The SpaceX Falcon 9 is big. Really big. Mindboggling big.

(But it’s peanuts compared to the SpaceX ITS.)

SpaceX Falcon 9 Booster Hoverslam SpaceX Falcon 9 Booster Hoverslam Direct link

This is a high-level, overly simplified explanation of the “hoverslam” maneuver the SpaceX Falcon 9 performs during landing.

SpaceX Falcon 9 Components SpaceX Falcon 9 Components Direct link

This is a brief overview of the components of the SpaceX Falcon 9 in its fairing configuration (as opposed to the Dragon 1 or Dragon 2 configurations.)

SpaceX Falcon 9 Return to Launch Site SpaceX Falcon 9 Return to Launch Site Direct link

This is the approximate trajectory of the SpaceX Falcon 9 booster during a “return to launch site” landing (i.e. landing on land).

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SpaceX Falcon 9 Downrange Propulsive Landing SpaceX Falcon 9 Downrange Propulsive Landing Direct link

This is the approximate trajectory of the SpaceX Falcon 9 booster during a downrange propulsive landing (i.e. ocean landing) on the ASDS.

Note that this profile includes a boostback burn; this profile was used during the launch of CRS-8, among others. It’s not used with heavy payloads, such as some of the larger GTO missions; instead, the booster does not perform a boostback burn and ends up much farther downrange, requiring the ASDS to position itself much farther from shore. The approximate trajectory of a Falcon 9 landing without a boostback burn can be seen here.

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project F9R-Dev2D Visit project Visit project

F9R-Dev2D is a simplistic Falcon 9 landing game. It was originally created as a programming-exercise-slash-fun-toy, and as a result, the code could be far cleaner than it currently is.

To fly, use the arrow keys (or A/D for pitch and Shift/Ctrl for throttle); X and Z throttle to zero and full throttle, respectively. If the pitch direction feels backwards, toggle “flip left-right”.

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